Blog Entry Part 1: The Problem This week on Sod & Steel , I found myself facing the challenge of organizing our game's key systems. We had exciting features lik...
The production of Sod and Steel has been coming along nicely. We're working hard to get an alpha build out to you as soon as we can. The main game loop is in pl...
During this week the tile system was implemented and I had couple of issues and challenges. My first issue likely came from the tile itself. Initially I added a...
The Problem: Pausing in video games seems like a simple mechanic, but in reality there can be a lot of things going on behind the scenes to freeze almost every...
Posted on 04/25/2025 Blog Entry Part 1: The Problem One of the bigger challenges this week was getting item spawning to work properly. I wanted to introduce pic...
Welcome to the first Update for sod and steel. We have had a first few good days of production. Here is a quick update on a problem I encountered along the way...
The Problem One of the issues that I ran into this week is figuring out how to implement a tile system in Unreal that will work with our game design and also be...